Road Rash


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Road Rash Game Poster | Road Rash Game Cover

Road Rash - System Requirement

    CPU Type: Pentium
    CPU Speed in MHz: 75MHz
    RAM: 16MB
    Hard Drive Space: 25MB
    Sound Card: DirectX compatible
    CD Drive Speed: 2X
    Video Card: DirectX compatible
    Video RAM in MB: 1MB
    Graphics Type: SVGA

            Games ScreenShot:

            Road Rash Game ScreenShot
            Road Rash Game ScreenShot
            Road Rash Game ScreenShot

            Information:

            Road Rash is the name of a motorcycle-racing video game series by Electronic Arts, in which the player participates in violent illegal street races. The game was originally released for the Sega Mega Drive/Genesis, but was ported to several other systems. Six different games were released from 1991 to 1999, and a 2003 licensed port for the Game Boy Advance was released. Road Rash and two of its sequels later appeared on the EA Replay collection for the PSP.
            The game's title is based on the slang term for the severe friction burns that can occur in a motorcycling fall where skin comes into contact with the ground at high speed.Presented in a third-person view similar to Hang-On, the player competes in illegal road races and must finish in the three or four places (depending on the specific game) in every race in order to proceed to the next level. As levels progress, the opponents ride faster, fight harder and the tracks are longer and more dangerous. Placing in each race gives a certain amount of money which increases considerably as levels progress. This money allows the player to buy faster bikes which are needed to stay competitive. The game is over if the player can't pay for the repairs when their motorcycle is wrecked, or can't pay the fine for being arrested.
            Road Rash has a smoothly rendered vertical element. In most traditional older racing games, the player's vehicle remained on the same horizontal plane, negotiating turns essentially by going right or left (see Pole Position (video game)). In Road Rash, players had to contend with grade changes, and the physics—though rudimentary compared to today's games—reflected the act of going up or down a hill, as well as turning while climbing, etc. This resulted in the ability to launch one's motorcycle great distances, resulting in crash animations. Road Rash also introduced an interactive race environment, with street signs, trees, poles, and livestock, which could interact with the player's vehicle. This was also one of the earlier games to feature active traffic, such as slow moving station wagons and the like while racing against other bikers.
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            File Size : 29MB
            Password : checkgames4u

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            Road Rash

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